﻿namespace WiimoteControls
{
    partial class WiimoteAccelerationBox
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.chkShowZ = new System.Windows.Forms.CheckBox();
            this.chkShowY = new System.Windows.Forms.CheckBox();
            this.chkShowX = new System.Windows.Forms.CheckBox();
            this.SuspendLayout();
            // 
            // chkShowZ
            // 
            this.chkShowZ.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.chkShowZ.AutoSize = true;
            this.chkShowZ.Checked = true;
            this.chkShowZ.CheckState = System.Windows.Forms.CheckState.Checked;
            this.chkShowZ.ForeColor = System.Drawing.Color.Yellow;
            this.chkShowZ.Location = new System.Drawing.Point(250, 3);
            this.chkShowZ.Name = "chkShowZ";
            this.chkShowZ.Size = new System.Drawing.Size(33, 17);
            this.chkShowZ.TabIndex = 0;
            this.chkShowZ.Text = "Z";
            this.chkShowZ.UseVisualStyleBackColor = true;
            // 
            // chkShowY
            // 
            this.chkShowY.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.chkShowY.AutoSize = true;
            this.chkShowY.Checked = true;
            this.chkShowY.CheckState = System.Windows.Forms.CheckState.Checked;
            this.chkShowY.ForeColor = System.Drawing.Color.Green;
            this.chkShowY.Location = new System.Drawing.Point(211, 3);
            this.chkShowY.Name = "chkShowY";
            this.chkShowY.Size = new System.Drawing.Size(33, 17);
            this.chkShowY.TabIndex = 0;
            this.chkShowY.Text = "Y";
            this.chkShowY.UseVisualStyleBackColor = true;
            // 
            // chkShowX
            // 
            this.chkShowX.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.chkShowX.AutoSize = true;
            this.chkShowX.Checked = true;
            this.chkShowX.CheckState = System.Windows.Forms.CheckState.Checked;
            this.chkShowX.ForeColor = System.Drawing.Color.Red;
            this.chkShowX.Location = new System.Drawing.Point(172, 3);
            this.chkShowX.Name = "chkShowX";
            this.chkShowX.Size = new System.Drawing.Size(33, 17);
            this.chkShowX.TabIndex = 0;
            this.chkShowX.Text = "X";
            this.chkShowX.UseVisualStyleBackColor = true;
            // 
            // WiimoteAccelerationBox
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.chkShowX);
            this.Controls.Add(this.chkShowY);
            this.Controls.Add(this.chkShowZ);
            this.DoubleBuffered = true;
            this.Name = "WiimoteAccelerationBox";
            this.Size = new System.Drawing.Size(286, 156);
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.WiimoteAccelerationBox_Paint);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.CheckBox chkShowZ;
        private System.Windows.Forms.CheckBox chkShowY;
        private System.Windows.Forms.CheckBox chkShowX;
    }
}
